AI Insights · Timothy · January 2023
Top 5 Cartoon Fantasy Games on iOS in the Dominican Republic Q4 2022
Discover the performance trends of the top 5 cartoon fantasy games on iOS in the Dominican Republic during Q4 2022, based on data from Sensor Tower.
In the fourth quarter of 2022, the top 5 cartoon fantasy games on iOS in the Dominican Republic showed varied trends in weekly downloads, revenue, and active users. Here’s a detailed overview of their performance:
Candy Crush Saga, from King, saw consistent weekly revenue fluctuations, peaking at around $8K at the beginning of October and maintaining a range between $5K and $7K for the rest of the quarter. Weekly downloads experienced a peak of 3.6K in late October, followed by a dip to around 2.5K in mid-November before rising again to 3.2K by the end of December. Active users remained relatively stable, averaging around 33K to 37K throughout the quarter.
Bingo Blitz™ - BINGO Games, by Playtika Santa Monica, LLC, showed a peak in weekly revenue of approximately $1K in mid-October, with a general downward trend thereafter, ending the quarter at around $576. Weekly downloads were modest, starting at 101 and declining to around 65 by the end of December. Active users hovered around the 500 mark, with minor fluctuations.
Toon Blast, published by Peak Games, experienced a notable increase in weekly revenue, culminating at approximately $998 by the end of December. Downloads began at 677 and showed a peak of 866 in mid-October before stabilizing around the 500-600 range. Active users saw a slight decline from 8.3K to 7.7K mid-quarter but rebounded to 8.1K by the end of December.
Zooba: Zoo Battle Royale Games from Wildlife Studios, had a peak weekly revenue of around $527 in mid-October, with some fluctuations before ending the quarter at $432. Downloads started at 287, dipped in mid-October, and then gradually increased to 349 by the end of December. Active users showed a slight increase from 3.1K at the start to 2.9K by the end of the quarter.
Pokémon GO, developed by Niantic, Inc., experienced a peak in weekly revenue of about $568 at the end of November. Weekly downloads saw a high of 522 in mid-December, starting from 186 at the beginning of the quarter. Active users remained relatively stable, fluctuating between 11K and 14K throughout the quarter.
These data insights, provided by Sensor Tower, highlight the dynamic nature of user engagement and revenue generation for these popular games. For more detailed insights, visit Sensor Tower.